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EmuCR: yuzuyuzu Git (2018/10/30) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from shared improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #1595 from FreddyFunk/cast
* configure_system: Fix compiler warning
* global: Use std::optional instead of boost::optional (#1578)
* Merge pull request #1621 from lioncash/ipc
* hle_ipc: Add member function for querying the existence of a domain header
* hle_ipc: Make GetDomainMessageHeader return a regular pointer
* Merge pull request #1611 from lioncash/const
* core: Make System references const where applicable
* core: Add missing const variants of getters for the System class
* Merge pull request #1580 from FernandoS27/mm-impl
* Fixed black textures, pixelation and we no longer require to auto-generate mipmaps
* Fixed mipmap block autosizing algorithm
* Fixed Invalid Image size and Mipmap calculation
* Fixed Block Resizing algorithm and Clang Format
* Implement Mip Filter
* Zero out memory region of recreated surface before flushing
* Implement Mipmaps
* Merge pull request #1617 from FearlessTobi/fix-stretch-delay
* time_stretch: Switch to values of Citra
* Merge pull request #1613 from ReinUsesLisp/gl-utils
* video_core: Move OpenGL specific utils to its renderer

Download: yuzu Git (2018/10/30)
Source:Here

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