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EmuCR: PPSSPPPPSSPP Git (2018/11/18) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #11567 from unknownbrackets/lighting
* GPU: Correct shade mapping with 0,0,0 light pos.
* SoftGPU: Normalize 0,0,0 as 0,0,1 for shade map.
* GPU: Fix shade mapping in soft transform.
* Merge pull request #11569 from unknownbrackets/ge-dump
* GE Debugger: Support record for more render types.
* GE Debugger: Avoid writing 0 sized packets.
* Merge pull request #11564 from unknownbrackets/ge-dump
* GE Debugger: Avoid overwriting in softgpu playback.
* GE Debugger: Preserve VRAM textures in dumps.
* GE Debugger: Fix type conversion warning.
* GE Debugger: Fix handling for framebuf changes.
* GE Debugger: Record block transfer too.
* Core: Fix spurious error on Linux/Unix paths.
* Debugger: Prevent invalid address on syscall.
* Merge pull request #11565 from unknownbrackets/ge-dump2
* GE Debugger: Fix display event record timing.
* Merge pull request #11566 from unknownbrackets/vulkan-pretrans
* Vulkan: Allow pre-transition from undefined.


Download: PPSSPP Git (2018/11/18) x86
Download: PPSSPP Git (2018/11/18) x64
Download: PPSSPP Git (2018/11/18) Android
Source: Here

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