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EmuCR: PPSSPPPPSSPP Git (2018/11/23) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #11172 from weihuoya/cullface
* handle cullface, help to #10597
* Merge pull request #11577 from unknownbrackets/lighting
* GE Debugger: Fix display of raw normals.
* GPU: Use provoking normal for lighting with flat.
* SoftGPU: Correct clipping for flat shading.
* VK: Fix sometimes-missing images in GameScreen. Can't load textures from update(). (should probably make that possible though.. later).
* Merge pull request #11575 from unknownbrackets/texture-self
* GLES: Fix render-to-self detection.
* Merge pull request #11574 from unknownbrackets/lighting
* GPU: Correct specular exponent zero.
* GPU: Skip specular on negative diffuse factor.
* GPU: Correct powered diffuse with exp=0.
* GPU: Handle spot light with 0 exp or length.
* GPU: Skip specular on powered diffuse.
* Reporting: Ignore link error with bad shaders.
* SoftGPU: Fix pixel mask on rectangle clear.


Download: PPSSPP Git (2018/11/23) x86
Download: PPSSPP Git (2018/11/23) x64
Download: PPSSPP Git (2018/11/23) Android
Source: Here

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  1. Last 3 builds of the 64 bit version crashes my PC with the green screen of death (like a BSOD but for Insider preview builds)


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