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EmuCR: WiiUDecaf Git (2019/02/05) is compiled. Decaf (originally called WiiU-EMU) is a researching Wii U emulation. The Wii U is a home video game console created by Nintendo and the successor to the Wii.

Decaf Git Changelog:
* vfs: Add support for more operations in overlay device.
* vfs: Fix incorrect error.
* decaf: Log build date and git version.
* decaf-qt: Fix log message of config path.
* Fix some compiler warnings.
* cafe/gx2: Create AppIo thread for event callbacks.
* cafe: Fix some indentations.
* decaf: Initialise /vol/temp folder.
* ios/fs: Change getInfoByQuery FreeSpaceSize to return 0 for not found directories.
* ios/fs: Stub ChangeMode ioctl implementation.
* cafe/nn_temp: Fix temp directory path.
* cafe/coreinit: Fix FSBind{Mount,Unmount}Async.
* gpu/spirv: Implement LSHR_INT.
* gpu/spirv: Implement FLT_TO_UINT and UINT_TO_FLT.
* ios/mcp: Remove debug code....
* ios/mcp: Attempt to mount update folder for loaded title.
* ios/fs: Add FSAOpenDir, FSACloseDir ipc.
* ios/fs: Add FSAStat ipc.
* ios/fs: Fix MSAMountWithProcess and FSAUnmountWithProcess to use priority.
* vfs: Add support for unmounting overlay devices with specific priority.
* cafe/kernel: Remove dead comment.
* cmake: Simplify shader compile.
* Fix tiling_test build

Download: Decaf Git (2019/02/05)
Source: Here

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