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EmuCR: Snes9xSnes9x Git (2019/02/03) is compiled. Snes9x is a portable, freeware Super Nintendo Entertainment System (SNES) emulator. It basically allows you to play most games designed for the SNES and Super Famicom Nintendo game systems on your PC or Workstation; which includes some real gems that were only ever released in Japan. Snes9x is the result of well over three years worth of part-time hacking, coding, recoding, debugging, divorce, etc. (just kidding about the divorce bit). Snes9x is coded in C++, with three assembler CPU emulation cores on the i386 Linux and Windows ports.

Snes9x Git changelog:
* win32: Shaders: Save parameters and restore on cancel.
* Revert "win32: Shaders: Save parameters and restore on cancel."
* win32: Shaders: Save parameters and restore on cancel.
* Merge remote-tracking branch 'origin/slang-win32'
* win32: pass around active shader to parameter dialog
* win32: let shader param dialog save slangp
* win32: only reload shader if filename changes
* win32: display slang shaders in selection dialog
* win32: adjust glslang projects to use same intermed/output folders
* win32: add glslang submodule, compile with USE_SLANG

EmuCR: Snes9x

Download: Snes9x Git (2019/02/03) x86
Download: Snes9x Git (2019/02/03) x64
Source: Here

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