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EmuCR: Vita3KVita3K Git (2019/04/09) is complied. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.

Vita3K Git Changelog:
* Merge pull request #438 from pent0/recompback
* shader: Run format
* shader/translator: VNMAD type of source is same as dest
* shader/recompiler: End packing when number of comp is larger than 4
* shader/translator: New experimental load function
* shader/recompiler: Pack literals into vector if possible
* shader: Do not insert/extract constant/scalar
* shader: Support loading constant
* shader: Support half type non-dependent texture query
* shader: Decode write mask right with f16
* shader: Recompile secondary program first
* shader: Treat any registers other than FPINTERNAL as SECATTR in secondary program
* shader: Turn all PA to SA on secondary program
* shader: Fully support packing f16/f32 instructions
* shader: Implement f16 storing
* shader: Support load f16
* shader/recompiler: Emit temp registers with 4-aligned name
* shader/translator: Implement VFRC/VFRC16
* shader: Add a way to compare identical register
* gxm: Change variable maybe_literals_offset to literals_offset
* shader/recompiler: Adjust literal size to 1 float
* shader/recompiler: Add literals support

Download: Vita3K Git (2019/04/09)

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