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EmuCR: yuzuyuzu Git (2019/04/12) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #2235 from ReinUsesLisp/spirv-decompiler
* vk_shader_decompiler: Implement flow primitives
* vk_shader_decompiler: Implement most common texture primitives
* vk_shader_decompiler: Implement texture decompilation helper functions
* vk_shader_decompiler: Implement Assign and LogicalAssign
* vk_shader_decompiler: Implement non-OperationCode visits
* vk_shader_decompiler: Implement OperationCode decompilation interface
* vk_shader_decompiler: Implement Visit
* vk_shader_decompiler: Implement labels tree and flow
* vk_shader_decompiler: Implement declarations
* vk_shader_decompiler: Declare and stub interface for a SPIR-V decompiler
* video_core: Add sirit as optional dependency with Vulkan
* Merge pull request #2360 from lioncash/svc-global
* kernel/svc: Deglobalize the supervisor call handlers
* Merge pull request #2388 from lioncash/constexpr
* kernel: Make handle type declarations constexpr
* Merge pull request #2387 from FernandoS27/fast-copy-relax
* gl_rasterizer_cache: Relax restrictions on FastCopySurface and FastLayeredCopySurface

Download: yuzu Git (2019/04/12)
Source:Here



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