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EmuCR: DolphinDolphin Git 5.0-10316 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #8127 from lioncash/resource
* UICommon/ResourcePack: Allow ReadCurrentFileUnlimited() to read into any contiguous container
* UICommon/Manager: Remove unused std::string variable in Remove()
* UICommon/ResourcePack: Use ScopeGuards to manage closing files
* UICommon/ResourcePack: Deduplicate string construction
* UICommon/ResourcePack: Remove unnecessary resizes
* UICommon/ResourcePack: Make TEXTURE_PATH a regular array
* Merge pull request #8126 from lioncash/todo
* Core/GCMemcard: Remove obsolete TODO
* Merge pull request #8125 from lioncash/verify
* DiscIO/VolumeVerifier: Make no-argument overload of GetBiggestUsedOffset() const
* DiscIO/VolumeVerifier: Use structured bindings where applicable
* DiscIO/VolumeVerifier: In-class initialize members where applicable
* DiscIO/VolumeVerifier: Default destructor within the cpp file
* DiscIO/VolumeVerifier: Take std::string by value in AddProblem()
* DiscIO/VolumeVerifier: Make use of unused variable in CheckMisc()
* Merge pull request #8124 from lioncash/http
* Common/HttpRequest: Simplify cURL initialization
* Common/HttpRequest: Avoid unnecessary copies in loop in Fetch()
* Common/HttpRequest: std::move callback in constructor

Download: Dolphin Git 5.0-10316 x64
Download: Dolphin Git 5.0-10316 Android
Source: Here

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