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EmuCR: rpcs3 rpcs3 Git (2019/05/01) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git Changelog:
* rsx: Silence some diagnostics unless compiled with debugging options
* rsx: Ignore stencil clear flag if the stencil write mask is disabled
* rsx: Bounds check on local resource for atlas merge.
* gl/vk: Minor cleanup
* rsx: Fix section base offset calculation for blit_dst targets which affects confirmed memory range
* rsx: Fix broken texture cache search when flipping
* rsx: Ignore transfer offsets when wrapping behaviour is expected
* gl: Remove workaround for AMD driver bug fixed in driver 19.4.3
* SPU LLVM: move reg origin search to analyser
* SPU LLVM: improve codegen in loops
* SPU analyser: add spu_iflag
* LLVM DSL: expression matching (alpha)
* Update to README.md due to dependency

Download: rpcs3 Git (2019/05/01) x64
Source: Here



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