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EmuCR: rpcs3 rpcs3 Git (2019/05/16) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git Changelog:
* SPU LLVM: re-enable stack mirror
* SPU ASMJIT: Fix Giga mode
* SPU LLVM: Fix Giga mode
* SPU LLVM/ASMJIT: fix BRA/BRASL instructions for PIC
* SPU LLVM: simplify jump table computation
* SPU Disasm: fix absolute addressing in some instructions.
* SPU LLVM/ASMJIT: remove minor unnecessary code
* SPU LLVM/ASMJIT: add missing PC clamping
* SPU: implement spu_runtime::g_tail_escape
* SPU LLVM: don't save $2 in optimized functions
* SPU LLVM: simplify function prototype
* SPU LLVM: fix $SP passing in functions, write PC on halt
* LLVM DSL: simplify value_t template for array
* SPU ASMJIT: increase stack frame size

Download: rpcs3 Git (2019/05/16) x64
Source: Here

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