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EmuCR: yuzuyuzu Git (2019/05/14) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #2462 from lioncash/video-mm
* video_core/memory_manager: Mark IsBlockContinuous() as a const member function
* video_core/memory_manager: Mark the constructor as explicit
* video_core/memory_manager: Default the destructor within the cpp file
* video_core/memory_manager: Amend doxygen comments
* video_core/memory_manager: Remove superfluous const from function declarations
* Merge pull request #2461 from lioncash/unused-var
* video_core/renderer_opengl/gl_shader_cache: Correct member initialization order
* video_core/shader/decode/texture: Remove unused variable from GetTld4Code()
* renderer_vulkan/vk_shader_decompiler: Remove unused variable from DeclareInternalFlags()
* video_core/renderer_opengl/gl_shader_decompiler: Remove unused Composite() function
* video_core/renderer_opengl/gl_rasterizer_cache: Remove unused variable in UploadGLMipmapTexture()
* video_core/gpu_thread: Remove unused local variable
* video_core/textures/astc: Remove unused variables
* Merge pull request #2460 from lioncash/volatile
* CMakeLists: Specify /volatile:iso for MSVC
* Merge pull request #2450 from lioncash/warn-level
* CMakeLists: Explicitly specify -Wall for the non-MSVC case
* Merge pull request #2413 from FernandoS27/opt-gpu
* Rasterizer Cache: Use a temporal storage for Surfaces loading/flushing.
* RasterizerCache Redesign: Flush

Download: yuzu Git (2019/05/14)
Source:Here



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