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EmuCR: yuzuyuzu Git (2019/07/04) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #2670 from DarkLordZach/fix-merge-discrep-1
* gl_shader_cache: Make CachedShader constructor private
* Merge pull request #2658 from ogniK5377/QueryAudioDeviceOutputEvent
* IAudioDevice::QueryAudioDeviceOutputEvent
* Merge pull request #2638 from DarkLordZach/quest-flag
* set: Implement GetQuestFlag
* settings: Add config option for kiosk (quest) mode
* Merge pull request #2613 from ogniK5377/InitalizeApplicationInfo
* Added errors.h to cmakelist
* Addressed issues
* Implemented InitializeApplicationInfo & InitializeApplicationInfoRestricted
* Merge pull request #2608 from ogniK5377/Time_GetSharedMemoryNativeHandle
* Addressed issues
* Implement Time::GetSharedMemoryNativeHandle
* Merge pull request #2563 from ReinUsesLisp/shader-initializers
* gl_shader_cache: Use static constructors for CachedShader initialization

Download: yuzu Git (2019/07/04)

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