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EmuCR: DolphinDolphin Git 5.0-10790 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #8269 from lioncash/osd-move
* DolphinQt/HotkeyScheduler: Correct string within Run()
* VideoCommon/OnScreenDisplay: Use deduction guides for std::lock_guard
* VideoCommon/OnScreenDisplay: Remove unused headers
* VideoCommon/OnScreenDisplay: Take Message's std::string parameter by value
* VideoCommon/OnScreenDisplay: Default initialize all Message members
* Merge pull request #8297 from Miksel12/bugreport-qt
* DolphinQt: Add bug tracker button
* Merge pull request #8271 from lioncash/qstring
* DolphinQt: Replace QStringLiteral with alternatives where applicable
* Merge pull request #8276 from stenzek/adreno-efb-access
* FramebufferManager: Correctly handle read back D24S8 textures
* Vulkan: Use correct aspect for D24S8 textures
* Merge pull request #8293 from lioncash/ref
* VideoCommon/TextureCacheBase: Remove dependence on global variables from OnConfigChanged()
* VideoCommon/TextureCacheBase: Make OnConfigChanged's parameter a const reference

Download: Dolphin Git 5.0-10790 x64
Download: Dolphin Git 5.0-10790 Android
Source: Here



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