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EmuCR: Play!Play! Git (2019/08/20) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

Play! Git Changelog:
* Code style fixes.
* Add missing file to CMakeLists.txt.
* Rename event type.
* Don't update reverb if address params don't make sense.
* Capture by copy to avoid potential problems.
* Fix Linux build.
* Fix iOS build.
* Update CSignal usage from Framework changes.
* Improve ScreenShotUtils.
* Make sure we listen to the ProfileFrameDone event.
* Add missing include.
* Update to CSignal::Connect() new name
* Fix android build
* syntax cleanup
* Cleanup
* Fix PsfPlayer Counter, std::bind doesnt work connecting signal to signal
* Remove boost::signals2.
* Remove boost::bind.

EmuCR: Play!

Download: Play! Git (2019/08/20) x86
Download: Play! Git (2019/08/20) x64
Download: Play! Git (2019/08/20) Android
Source: Here

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