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EmuCR:bsnes Emulatorsbsnes-plus Git (2019/09/08) is complied. bsnes-plus (or bsnes+) is a fork of bsnes (based on bsnes-classic) intended to introduce some new features and improvements, mostly aimed at debugging. bsnes is an emulator for the Super Famicom and SNES video game systems. The purpose of the emulator is a bit different from other emulators: it focuses on accuracy, debugging functionality, and clean code.

What's new
* Improved debugger UI with register editing
* Redesigned memory editor and breakpoint editor
* Improved handling of address mirroring for breakpoints (extends to the entire address space, not just RAM)
* Real-time code and data highlighting in memory editor, with fast searching for known code/data locations and unexplored regions
* Cartridge ROM and RAM views in memory editor for mapper-agnostic analysis
* Enhanced VRAM, sprite, and tilemap viewing
* SA-1 disassembly and debugging
* SA-1 bus and BW-RAM viewing and (partial) usage logging
* Super FX disassembly and debugging
* Super FX bus viewing and usage logging

Non-debugging features:
* Satellaview / BS-X support
* SPC file dumping
* SPC output visualizer (keyboards & peak meters)
* IPS and BPS soft patching
* Multiple emulation improvements backported from bsnes/higan (mostly via bsnes-classic)

bsnes-plus Git Changelog:
* make sure exec breakpoints are only highlighted in the correct debug view
* make sure register displays for different chips line up in text disasm
* default sa1 and sfx symbols
* only show coprocessor debug tabs if game uses them, also snap to relevant debug tab on breakpoint
* move default symbols to the user directory for editability

Download: bsnes-plus Git (2019/09/08) x64
Source: Here

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2 Comments:

  1. the builds here only compile the compatibility core. please compile with accuracy core as well?

    ReplyDelete
  2. @007

    Good luck, it ain't gonna happen because it's been asked before.
    One could wish though.

    ReplyDelete

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