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EmuCR: rpcs3 rpcs3 Git (2019/10/18) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git Changelog:
* Input: avoid exception while no keyboard is registered
* rsx: Fix some uninitialized variables flagged by valgrind
* cellScreenshot: initial implementation
* avoid update of window title
* stub cellSsl
* Fix sys_vm_t destructor
* rsx: Fix decoding of some fixed point texture parameters
* rsx: Fixup for slice gathering for structures with multiple mipmap levels
* rsx: Fix rsx capture crash.
* rsx: Fix visibility of blit destination targets
* rsx: Remove the alpha-to-coverage hack that was added to hide the missing mipmaps in games
* rsx: Implement range-based subresource descriptor cache
* rsx: Add explicit range to cached subresource descriptors
* rsx: Fixup for surface cache scanning
* rsx: Add some texture search options for the cache
* rsx: Implement mipmap gathering from texture cache
* rsx: Refactoring

Download: rpcs3 Git (2019/10/18) x64
Source: Here

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