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EmuCR: rpcs3 rpcs3 Git (2019/10/19) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git Changelog:
* rsx util: Implement decode_fxp<>
* vk: Disable mipmap sampling if sampling mode is does not have a mipmap filtering mode.
* rsx: Force-align compressed formats to 4x4 texel blocks and disable 1D compressed textures.
* rsx: Minor cache fixup for cyclic references.
* vk: Remove a redundant memory barrier
* vk: Check for cyclic references if sampler is marked as do-not-cache.
* rsx: Track uncached cache resources
* rsx: Notify the backend to release or delete temporary surfaces after we're done with them.
* vk: Add video memory manager to monitor VRAM usage

Download: rpcs3 Git (2019/10/19) x64
Source: Here



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