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EmuCR: rpcs3 rpcs3 Git (2019/11/10) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* Merge pull request #6970 from linkmauve/switch-gsl-tcb
* rsx: Wrap gsl::span definition into Utilities/span.h
* s/GSL/span/ in XML files too
* Fix CI
* Remove GSL as we don’t use it anymore
* Remove extraneous ::narrow() calls
* Replace gsl::span’s implementation with tcbrindle’s
* Add tcbrindle’s span implementation
* Remove gsl::finally only use
* rsx: Replace gsl::byte with C++17’s std::byte
* Fix SSSE3 usage in PPUInterpreter.cpp
* Fix SSSE3 usage in PPUThread.cpp
* Remove gsl::finally only use
* cellSysCache: poison opened cache files on cache clear
* cellSysCache: return /dev_hdd1 root
* cellSysCache: keep mounted /dev_hdd1 after exitspawn
* rsx: Implement point sprite coordinate generation

Download: rpcs3 Git (2019/11/10) x64
Source: Here

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