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EmuCR: Snes9xSnes9x Git (2020/01/01) is compiled. Snes9x is a portable, freeware Super Nintendo Entertainment System (SNES) emulator. It basically allows you to play most games designed for the SNES and Super Famicom Nintendo game systems on your PC or Workstation; which includes some real gems that were only ever released in Japan. Snes9x is the result of well over three years worth of part-time hacking, coding, recoding, debugging, divorce, etc. (just kidding about the divorce bit). Snes9x is coded in C++, with three assembler CPU emulation cores on the i386 Linux and Windows ports.

Snes9x Git changelog:
* win32: add save banks, hotkeys, menu changes
* Classify region id 18 as PAL (fixes #615)
* win32: display the actual region number for unknown regions
* win32: default reset game hotkey to one that actually works
* win32: use date/time functions also available in winxp
* Mac: Implement blocky and smooth rendering modes in Metal renderer
* Mac: Remove render lock and fix freeze/defrost screen
* Also apply Firepower 2000 scanline timing to Super SWIV (fixes #610)
* win32: print additional command line options, also react to -h /?
* Merge branch 'win32-saveload-preview'
* win32: easier definition of hotkey config dialog layout, change order of
* win32: add hotkeys for preview dialog
* win32: only load screenshots in preview dialogs
* Add function to load only screenshot from snapshot file
* win32: add dialog for saving/loading with preview images
* win32: add license header to shader dialog files

EmuCR: Snes9x

Download: Snes9x Git (2020/01/01) x86
Download: Snes9x Git (2020/01/01) x64
Source: Here



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