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EmuCR: BizHawkBizHawk Git (2020/02/27) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Nintendo Entertainment System, Famicom, Famicom Disk System
* Super Nintendo Entertainment System and Super Famicom
* Nintendo 64
* Game Boy, Super Game Boy, and Game Boy Color
* Game Boy Advance
* Sony PlayStation
* Sega Master System, Game Gear, and SG-1000
* Sega Genesis
* Sega Saturn
* NEC PC Engine (AKA TurboGrafx-16), including SuperGrafx and PCE CD
* Atari 2600
* Atari 7800
* Atari Lynx
* ColecoVision
* TI-83 graphing calculator
* Wonderswan and Wonderswan Color
* Apple II

BizHawk Git Changelog:
* Cleanup VirtualPadAnalogStick and use LUTs for polar conversion
* Replace RangeStruct with ValueTuple, add deconstruction for Range
* misc cleanups in lua code
* move AdvancedRomLoaderType out of Emulation.Common, it doesn't belong here (moved to EmuHawk where it is used)
* misc cleanups in Emulation.Common
* cleanup ISynchronizingAudioBuffer
* cleanup DSKIDentifier.cs, misc cleanups in Emulation.Common
* cleanup VersionInfo.cs a bit
* DiscSystem.Emulation - fix a few typos
* Emulation.DiscSystem - cleanup - use object initializers
* Emulation.DiscSystem - cleanup - use extension method, using declarations
* Emulation.DiscSystem -> simplify if/elses into return statements
* Emulation.DiscSystem - cleanup - use built in aliases
* Emulation.DiscSystem - cleanup - use expression body
* Emuation.DiscSystem - cleanup - use null propagation
* Emulation.DiscSystem - cleanup - remove unused usings

Download: BizHawk Git (2020/02/27)
Source: Here

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