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EmuCR: DolphinDolphin Git 5.0-11686 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #8638 from jordan-woyak/is-detectable-constify
* InputCommon: Constify Device::Input::IsDetectable function.
* Merge pull request #8575 from jordan-woyak/ciface-wiimotes
* InputCommon: Remove Wii Remote real-time calibration of M+ in favor of functionality provided by ControllerEmu.
* InputCommon: Add real Wii Remote support to ControllerInterface. Add option to connect additional Wii Remotes.
* InputCommon/ControllerInterface: Make devices mutex recursive so RemoveDevice can be used within UpdateInput.
* Core/WiimoteEmu: Add functions to Nunchuk, Classic Controller, and MotionPlus extensions to get/set data without duplicate bithacks everywhere.
* InputCommon: Add types to ControllerEmu that represent raw controller inputs and calibration data to calculate normalized input values.
* Common: Add additional Vector operations.
* InputCommon: Add calibration functionality to IMUGyroscope.
* MathUtil: Add RunningMean/RunningVariance classes.
* InputCommon: Add "Dead Zone" setting to raw gyro inputs.
* Translation resources sync with Transifex

Download: Dolphin Git 5.0-11686 x64
Download: Dolphin Git 5.0-11686 Android
Source: Here

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