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EmuCR: reicastReicast Git (2020/02/25) is compiled. reicast is a multi-platform Dreamcast emulator. The project is currently in Alpha, usability, performance and stability issues are to be expected. Cortex-A9 dualcore, 1ghz+ is the minimum hardware for decent speeds.

Reicast Git Changelog:
* Merge pull request #1809 from reicast/skmp/real-ta-pvr-3
* RefSW/rasterize: Fix the pixel-line tests
* RefSW: Split fog lookup to LookupFogTable
* RefSW: Refactor
* RefSW: Add basic de-interlacing
* RefSW: Fog blending, configurable thread count
* RefSW: Cleanup
* RefSW: Add point sampling, trilinear placeholders
* RefSW: Fog, Color clamp, bgra rendering
* RefSW: Color Clamp, vetrex fog
* REFSW: Do write backs on main thread to avoid double faults
* REFSW: Refactor the thread pool to RefThreadPool, fix debug warnings
* REFSW: Prepare for merge
* REFSW: Improve compile times when not used
* REFSW: Split PixelPipeline to refsw_pixel.inl
* REFREND: Add single threaded mode
* REFSW: Fix ALPHA_TEST
* REFSW: Correctly RGB pack, 4 render threads
* REFSW: Implement texture Clamp, Flip
* REFSW: Perspective Interpolation for Colors
* REFSW: Support flat shading, cleanups
* REFSW: Somewhat implement quad support
* REFSW: Fix rgb order
* REFSW: Fix ColorCombiner
* REFSW: Fully implement the depth unit
* REFSW: Fully implement the Blending Unit; cleanups
* REFSW: Split the pipeline, improved blending
* REFSW: Refactors, Clean pipeline
* REFREND: Refactor relationship to be backend based
* REFCL: Working depth pipeline
* REFCL: Use positive differentials
* REFCL: More CL
* REFCL: Cleanups, only copy needed pixels
* REFREND: Add bgTag once to FPU
* REFCL: PARAM_TAG rendering w/ opencl
* REFCL: CL init
* Really add the file
* REFCL: Add a copy of REFSW

EmuCR: reicast
EmuCR: reicast

Download: Reicast Git (2020/02/25) x64
Download: Reicast Git Android
Source: Here

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