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EmuCR: yuzuyuzu Git (2020/02/19) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #3410 from ReinUsesLisp/vk-draw-index
* vk_shader_decompiler: Fix vertex id and instance id
* Merge pull request #3409 from ReinUsesLisp/host-queries
* query_cache: Address feedback
* query_cache: Fix ambiguity in CacheAddr getter
* query_cache: Add a recursive mutex for concurrent usage
* vk_query_cache: Implement generic query cache on Vulkan
* query_cache: Abstract OpenGL implementation
* gl_query_cache: Optimize query cache
* gl_query_cache: Implement host queries using a deferred cache
* gl_rasterizer: Sort method declarations
* gl_rasterizer: Add queued commands counter
* maxwell_3d: Slow implementation of passed samples (query 21)
* gl_resource_manager: Add managed query class

Download: yuzu Git (2020/02/19)

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