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EmuCR: yuzuyuzu Git (2020/02/22) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #3442 from ReinUsesLisp/fix-3d-assert
* shader/texture: Fix illegal 3D texture assert
* Merge pull request #3433 from namkazt/patch-1
* fixups mistake auto commit.
* Update code structure
* renderer_vulkan: Add the rest of case for TryConvertBorderColor
* Merge pull request #3434 from namkazt/patch-2
* vk_device: remove left over from other branch
* clang-format
* shader_decompiler: only add StorageImageReadWithoutFormat when available
* shader_decompiler: add check in case of device not support ShaderStorageImageReadWithoutFormat
* vk_device: setup shaderStorageImageReadWithoutFormat
* vk_device: add check for shaderStorageImageReadWithoutFormat
* vk_shader: add Capability StorageImageReadWithoutFormat
* vk_shader: Implement function ImageLoad (Used by Kirby Start Allies)
* Merge pull request #3435 from namkazt/patch-3
* add vertex UnsignedInt size RGBA
* add eBc2SrgbBlock to formats
* vulkan: add DXT23_SRGB
* Merge pull request #3423 from ReinUsesLisp/no-match-3d
* texture_cache: Avoid matches in 3D textures

Download: yuzu Git (2020/02/22)

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