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EmuCR: BizHawkBizHawk Git (2020/03/02) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Nintendo Entertainment System, Famicom, Famicom Disk System
* Super Nintendo Entertainment System and Super Famicom
* Nintendo 64
* Game Boy, Super Game Boy, and Game Boy Color
* Game Boy Advance
* Sony PlayStation
* Sega Master System, Game Gear, and SG-1000
* Sega Genesis
* Sega Saturn
* NEC PC Engine (AKA TurboGrafx-16), including SuperGrafx and PCE CD
* Atari 2600
* Atari 7800
* Atari Lynx
* ColecoVision
* TI-83 graphing calculator
* Wonderswan and Wonderswan Color
* Apple II

BizHawk Git Changelog:
* Fix typo in switch expression
* remove designer null check hacks in favor of the intended DesignMode flag
* InputRoll - remove designer hacks, they don't crash the designer anymore
* HeaderKeys - CONSTANTSDONTNEEDTOBEALLCAPS
* ToolBox.cs - replace serious of ifs with LINQ filters
* remove no longer used Watch.IsOutOfRange
* break off AutofireController class into its own file, rename ControllerBinding.cs to Controller.cs to match class name
* cleanups
* some cleanups in controllerBinding
* convert confusing query syntax to LINQ expression
* rename a variable
* simplify StickyAdapters a bit
* remove StickyOrAdapter, and ISticky interface, they became vestigial at some point
* misc cleanups in Client.Common
* misc cleanups in Client.Common
* cleanups in Client.Common, mostly removing redundant parenthesis
* some simplifications in OpenAdvanced.cs
* misc cleanups in Emulation.Common
* Remove unused sound files (#1868)

Download: BizHawk Git (2020/03/02)
Source: Here



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