DuckStation Git (2020/03/29) is complied. Fast-ish PlayStation 1 emulator for PC and Android.
Features:
* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org
DuckStation Changelog:
* CDROM: Preserve header valid bit on more commands
* CDROM: Trigger INT5 on shell open
* CDROM: Set mode to read raw sectors after reset
* GPU: Rewrite CRTC display modeling and overscan handling
* GPU: Display VRAM with 1:1 pixel ratio rather than scaling
* Settings: Add missing crop mode save
* GPU: Add missing blitter ticks reset to SoftReset()
* CDROM: Implement 8-sector buffering behavior
* Common/HeapArray: Fix move construction/assignment
* GPU: Fix GP0(1Fh) locking up emulator
* DMA: Remove timing events
* SPU: Implement timing for RAM reads/writes
* Qt: Hide mouse cursor in fullscreen mode
Download: DuckStation Git (2020/03/29)
Source:Here
2020-03-29
Tags:
Console,
Dev_Build,
DuckStation,
PS

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You should mention macOS and Linux. It will run those system. Please edit and let people know that they can. Not only for Windows, thanks!
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