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DuckStation Git (2020/04/11) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* Qt: Add .mcr extension to memory card file picker
* CDROM: Deliver invalid sub-q (libcrypted) sectors to CPU
* HostDisplay: Fix 1x1 1:1 AR screenshots in OpenGL
* CDROM: Add timing for speed changes/adjust seek timing
* SPU: Use reverb formula from Mednafen-PSX
* Common/WAVWriter: Add accessors
* SDL: Migrate to common host interface
* HostInterface: Set NoNav on FPS window
* INISettingsInterface: Add Save() method
* SDL: Fix DXGI intercepting ALT+ENTER
* GPU: Drop OpenGL ES renderer

Download: DuckStation Git (2020/04/11)

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