EmuCR Feeds
Email Us

DuckStation Git (2020/04/17) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* CI: Disable shallow clone
* Add auto-generated Git version to window titles
* Qt: Support loading .psf files
* SDL: Support loading .psf files
* System: PSF (Portable Sound Format) loading support
* GameList: PAPX and SCZS prefixes should be NTSC-J
* GPU/HW/OpenGL: Use geometry shaders for upscaled line rendering
* GPU/HW/OpenGL: Re-enable some fast paths I accidentially disabled
* GL/ShaderCache: Support geometry shaders

Download: DuckStation Git (2020/04/17)

Random Related Topic Refresh Related Topic

Random Related Topic Loading...


Post a Comment

Can't post a comment? Try This!