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EmuCR: rpcs3 rpcs3 Git (2020/04/13) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* sys_net: Fix sys_net_bnet_bind page faults
* CPUThread.cpp: Minor indetation fixup
* sys_net: Fix sys_net_bnet_sendto
* sys_net: Fix sys_net_bnet_getsockopt
* sys_net: EINVAL check in sys_net_bnet_listen
* sys_net: EINVAL checks in sys_net_bnet_accept
* sys_net: EINVAL checks in sys_net_bnet_recvfrom
* sys_net: Fix sys_net_bnet_getsockname page faults
* sys_net: Fix sys_net_bnet_getpeername page faults
* sys_net: Fix sys_net_bnet_connect page faults
* sys_net: Fix sys_net_bnet_select page faults
* sys_net: Fix sys_net_bnet_poll page faults
* Another ::as_rvalue fixup
* Fix various explicitness, laziness, hard codes
* Improve TAR loader
* Fat atomics: implement exchange() and compare_exchange()
* rsx fp/vp analyzers: Fix strict type aliasing and improve codegen
* ppu exec loader: Log TLS image information
* Reduce log level of page fault notifications
* vm: Fix possible IDM deadlock with Page Fault Notifications (partial)
* PPU LLVM: Optimize altivec FMA with 0 addend (#8013)

Download: rpcs3 Git (2020/04/13) x64
Source: Here

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