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DuckStation Git (2020/05/27) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* README.md: Add qtbase5-private-dev requirement for Linux
* Merge game compatibility database
* Qt: Fix overlapping options in general settings
* System: Add option to disable loading memory cards from save states
* System: Simplify save state booting
* System: Update per-game memory cards on load state
* SDL: Ignore unused key modifiers
* GPU/HW: Interlace at native resolution rather than 1x
* GPU/HW: More improvements to GPUSTAT.31
* GPU/OpenGL: Fix 24-bit progressive scanout regression

Download: DuckStation Git (2020/05/27)

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