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EmuCR: DolphinDolphin Git 5.0-12195 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #8892 from JosJuice/wia-rvz-added-version
* DolphinQt: Show version number for WIA/RVZ introduction
* Merge pull request #8803 from Ebola16/ANDROID
* Android: Make last platform tab selection an INI setting
* Android: Android INI section
* Merge pull request #8739 from Ebola16/GCOVERLAY
* Android: Separate GameCube overlay refresh logic
* Merge pull request #8538 from JosJuice/wia
* RVZ: Bump version number to 1.0
* RVZ: Extend GroupEntry
* RVZ: Make m_rvz a template parameter
* WIA/RVZ: Move (de)compression to a different file
* RVZ: Add documentation
* DolphinQt: Set block size to 128 KiB by default
* RVZ: Detect junk data in the same block as a file
* RVZ: Store pseudorandom junk data efficiently
* WIA/RVZ: Skip some memory allocations when reusing chunks
* RVZ: Don't store redundant exceptions when chunk size is < 2 MiB * RVZ: Support chunk sizes between 32 KiB and 2 MiB * RVZ: Remove PURGE support * RVZ: Add Zstandard as a compression method * Add new file format RVZ based on WIA * WIA: Implement multithreaded compression * WIA: Write all headers at the start of the file * WIA: Reuse groups when writing * WIA: Store all-zero data efficiently * WIA: Implement compression * WIA: Write hash exceptions * WIA: Decrypt Wii data when writing * WIA: Add early support for WIA writing * WIA: Make use of the exception lists * WIA: Properly check for overlapping data * WIA: Implement re-encryption of Wii partition data * WIA: Check the internal WIA hashes * WIA: Fix the handling of chunk sizes larger than 2 MiB * WIA: Add documentation * WIA: Implement caching and partial decompression * WIA: Implement bzip2, LZMA, and LZMA2 decompression * WIA: Correctly handle data with size not divisible by chunk size * WIA: Treat groups with size 0 as containing only zeroes * WIA: Implement PURGE decompression * WIA: Implement ReadWiiDecrypted * WIA: Add reading raw data * Add an early version of WIABlobReader Download: Dolphin Git 5.0-12195 x64
Download: Dolphin Git 5.0-12195 Android
Source: Here

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