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EmuCR: Play!Play! Git (2020/06/17) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

Play! Git Changelog:
* Code style fixes.
* Add blending mode 1221 on OpenGL.
* Only enable colorOutputWhite if alpha blending is enabled.
* Fix blending mode 1201 on OpenGL.
* Implement 1201 blending mode in D3D9.
* Keep alpha since source alpha is always written to framebuffer.
* Implement blending mode 1221 on D3D9.
* Add missing blending formulae in D3D9.
* Merge pull request #898 from kernle32dll/fix-budokai-1
* Ensure that all drawing has completed before we do a local 2 local transfer
* Handle CGSH_OpenGL::ProcessLocalToLocalTransfer texture write

EmuCR: Play!

Download: Play! Git (2020/06/17) x64
Download: Play! Git (2020/06/17) Android
Source: Here



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