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EmuCR: BizHawkBizHawk Git (2020/07/24) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Apple II
* Atari
* Video Computer System / 2600
* 7800
* Lynx
* Bandai WonderSwan + Color
* CBM Commodore 64
* Coleco Industries ColecoVision
* Mattel Intellivision
* PC Engine / TurboGrafx-16 + SuperGrafx + CD
* Neo Geo Pocket + Color
* Nintendo
* Famicom / Nintendo Entertainment System + FDS
* Game Boy + Color
* Game Boy Advance
* Nintendo 64
* Super Famicom / Super Nintendo Entertainment System
* Virtual Boy
* Sega
* Game Gear
* Genesis + 32X + CD
* Master System
* Pico
* Saturn
* SG-1000
* Sinclair ZX Spectrum
* Sony Playstation (PSX)
* Texas Instruments TI-83
* Uzebox
* More coming soon..?

BizHawk Git Changelog:
* A little dedup
* virtualpads - add another constructor overload to simplify schema classes more
* remove another unused image
* Ram Search - fix typo in menu Option "Always Exclude From Ram Search" to "Always Exclude From Ram Watch"
* silly that visual studio rename doesn't save changes on open files, add a bunch of non-saved things, also consolidate two refresh images into 1
* rename and reorg stuff in Resources.cs
* implement SGX virtual pads
* c64 virtualpad - fix a few keyboard buttons that were not mapped to a key
* remove more unused images, start using c64 symbol on c64 virtualpad
* waterbox - expose read-only information about the guest memory page table
* remove a bunch of unused images that we don't intend to use, make lua console menu item image consistent wtih the dialog image
* remove some unused usings
* Really, actually, truly fix the waterbox savestate snafu, probably
* Fix a complete savestate snafu in waterbox

Download: BizHawk Git (2020/07/24)
Source: Here

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