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DuckStation Git (2020/07/09) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* README.md: Add link to libretro Android AArch64 build
* Fix a bunch of compiler warnings
* D3D11HostDisplay: Add __has_include check for dxgi1_5.h
* D3D11/ShaderCache: Remove feature level 12 enum usage
* D3D11HostDisplay: Ensure we only get feature level 10-11
* Merge pull request #595 from stenzek/android-ci
* CI: Build Android AArch64 libretro core

Download: DuckStation Git (2020/07/09)

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