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EmuCR: BizHawkBizHawk Git (2020/08/07) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Apple II
* Atari
* Video Computer System / 2600
* 7800
* Lynx
* Bandai WonderSwan + Color
* CBM Commodore 64
* Coleco Industries ColecoVision
* Mattel Intellivision
* NEC
* PC Engine / TurboGrafx-16 + SuperGrafx + CD
* PC-FX
* Neo Geo Pocket + Color
* Nintendo
* Famicom / Nintendo Entertainment System + FDS
* Game Boy + Color
* Game Boy Advance
* Nintendo 64
* Super Famicom / Super Nintendo Entertainment System
* Virtual Boy
* Sega
* Game Gear
* Genesis + 32X + CD
* Master System
* Pico
* Saturn
* SG-1000
* Sinclair ZX Spectrum
* Sony Playstation (PSX)
* Texas Instruments TI-83
* Uzebox
* More coming soon..?

BizHawk Git Changelog:
* Remove unused HawkFile static helpers
* Fix double HawkFile construction
* Add missing imports to tests
* Fix namespaces in test project
* tastudio - bump up the default statemanager buffer settings
* change git@ submodule urls (llvm-project and dobiestation) to https, like all the other existing submodules. one still has the nuisance of placating git when pushing, but at least one can CLONE without needing credentials setup.
* add waterbox readme notes concerning autocrlf and submodules
* Tastudio - fix NRE when input editing after importing a bk2
* Tasproj versioning - use constant in unit test so it doesn't fail on next version bump, when converting bk2, slap the current tasproj verison on it, converting to bk2, remove tasproj version
* a few pointless refactors
* saturnus - default ss.correct_aspect to off
* ps2 - add fenv support and recompile dobie with it

Download: BizHawk Git (2020/08/07)
Source: Here



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