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EmuCR: BizHawkBizHawk Git (2020/08/16) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Apple II
* Atari
* Video Computer System / 2600
* 7800
* Lynx
* Bandai WonderSwan + Color
* CBM Commodore 64
* Coleco Industries ColecoVision
* Mattel Intellivision
* NEC
* PC Engine / TurboGrafx-16 + SuperGrafx + CD
* PC-FX
* Neo Geo Pocket + Color
* Nintendo
* Famicom / Nintendo Entertainment System + FDS
* Game Boy + Color
* Game Boy Advance
* Nintendo 64
* Super Famicom / Super Nintendo Entertainment System
* Virtual Boy
* Sega
* Game Gear
* Genesis + 32X + CD
* Master System
* Pico
* Saturn
* SG-1000
* Sinclair ZX Spectrum
* Sony Playstation (PSX)
* Texas Instruments TI-83
* Uzebox
* More coming soon..?

BizHawk Git Changelog:
* experimental "Frame Inch" designed to make quick presses of frame advance always do something (concerning #2303).
* When the frontend ui generates an empty controller bind, remove it instead of doing nothing
* TurboNyma/HyperNyma - make SystemId = "PCECD" when in cd mode
* minor cleanup
* update GB/GBC profile settings:
* zwinder: Make GetStateClosestToFrame actually get closest state. (#2291)
* Input display: At movie end, show both last movie inputs and current inputs; fixes #2295 (#2305)
* rewinder UI - limit target frame length to 500000
* Dispose MemoryBlock in zwinderbuffer (fixes #2304)

Download: BizHawk Git (2020/08/16)
Source: Here



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