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DuckStation Git (2020/08/01) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* Qt: Update interlaced rendering option help
* CDImage/CHD: Handle UTF-8 strings when opening
* libchdr: Expose chd_open_file
* FileSystem: Use wide strings for FindFiles and StatFile on Windows
* Replace more instances of fopen() with FileSystem::OpenFile()
* CPU/CodeCache: Hopefully fix 32-bit compile errors

Download: DuckStation Git (2020/08/01)

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