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DuckStation Git (2020/08/10) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* INISettingsInterface: Fix saving/loading with Unicode paths
* CPU/Recompiler: Fix mid-block software interrupts not updating pc
* SPU: Fix activating transfer event with a downcount of 0
* CI: Temporarily disable Linux packaging
* Qt: Move debug GPU device to advanced options
* CPU/Recompiler/AArch64: Use cmn for negative constant comparisons
* CPU/Recompiler: Add temporary inhibiting of register allocation
* CPU/Recompiler: Disable memory access exceptions by default
* CPU/Recompiler: Add a fast block lookup array
* CPU/Recompiler: Make generated code invariant to virtual PC
* CPU/Recompiler: Implement div/divu
* CPU: Simplify some exception checks in cop0-3
* Updater/Win32: Grammar fix in message

Download: DuckStation Git (2020/08/10)

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