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DuckStation Git (2020/08/24) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* Qt: Fix widescreen hack value for game settings
* Merge pull request #793 from CookiePLMonster/gamesettings-update
* Add ForceDigitalController for a handful of games
* GPU/Vulkan: Fix reverse subtract blending with texture filtering
* Make additional strings in controller settings translatable
* CDROM: Set playing bit in status after starting
* CommonHostInterface: Clear input map before changing interface
* GPU/HW: Fix UB with reverse subtract and texture filtering on
* Update duckstation-qt_zh-cn.ts (#762)
* Merge pull request #792 from Blackbird88/master
* Star Wars - Dark Forces (SLUS-00297) gameini
* Merge pull request #791 from RaydenX93/master
* Update duckstation-qt_it.ts
* Merge pull request #788 from CookiePLMonster/xinput-improvements
* XInput: Try to use XInput 1.3 if 1.4 is not present
* libretro: Re-enable hw context switch, add auto option
* libretro: Recreate resources after context reset
* Timers: Don't read out of bounds for invalid address
* CPU/Recompiler: Flush caller-saved regs before calling functions
* Qt: Fix booting system from context menu
* CPU/CachedInterpreter: Very slight optmization
* CPU/Interpreter: Fix incorrect downcount comparison
* README.md: Add an index and more screenshots
* Merge pull request #783 from hhromic/add-gcdb-info
* README: Add SDL game controller database information
* Qt: Update display after loading state
* System: Fix VRAM sometimes getting lost when loading state
* ControllerInterface: Add XInput controller backend
* Qt/AudioSettingsWidget: Mark some help text as translatable

Download: DuckStation Git (2020/08/24)

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