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EmuCR:FceuxFceux Git (2020/08/08) is compiled. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

Fceux Git changelog:
* Merge pull request #154 from mjbudd77/master
* Changed sdl video resize logic to ensure that it is always syncd to the size of the drawing area.
* Added video driver select option for GTK/SDL GUI. Currently there are 3 possible video drivers: OpenGL GLX, SDL2, and Cairo.
* Merge pull request #153 from mjbudd77/master
* Bug fix for LSB_FIRST definition in GTK build in cmake environment.
* Added git url/revision info to the GTK/SDL GUI about window. Added git url/revision information to command line help print out for both GTK and QT versions.
* Merge branch 'master' of ../TasVideo/fceux
* fix height of win32 inputbox. fixes #145
* Create CNAME
* Bug fix for debian package creation script to include both gtk and Qt versions.
* Added ldd print of gtk fceux executable.
* Added GTK3 dependency install back into pipeline for GTK GUI version build
* Added code to linux build script to also build GTK3/SDL2 version of fceux GUI in addition to the QT5/SDL2 version. Only the Linux pipeline will attempt to build and package both the GTK and QT GUIs. The MacOSX will only build and pacakge QT version.
* Merge branch 'master' into development
* Modified SConstruct to use more reliable pkg-config.
* Added GTK3/SDL2 based fceux build capability into cmake build file. It is configurable from the command line which GUI to build GTK or QT (default).

Download: Fceux Git (2020/08/08) x64
Source: Here



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