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EmuCR: DolphinDolphin Git 5.0-12565 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git Changelog:
* Merge pull request #9060 from Pokechu22/ignore-pi-reset-code
* Ignore PI_RESET_CODE resetting DI in Wii mode
* Merge pull request #8976 from JosJuice/port-some-settings
* Port some settings to the new config system
* Merge pull request #9054 from sepalani/hle-cleanup
* HLE: Improve naming
* HLE: Rename GetFunctionIndex functions
* HLE: Make naming closer to the current coding style
* HLE: Remove unused OSBreakPoints
* HLE: Remove unused function
* Merge pull request #9055 from JosJuice/gc-sample-rate
* AudioCommon: Get initial sample rates from AudioInterface
* AudioInterface: Use 32029/48043 Hz in more places
* Merge pull request #9062 from JosJuice/android-dir-init-fail-message
* Android: Optional AfterDirectoryInitializationRunner failure message
* Merge pull request #9064 from JosJuice/android-filepicker-normal
* Android: Make FilePicker act like a normal setting
* Merge pull request #8935 from JosJuice/di-read-latency
* DVDInterface: Increase the latency for read commands

Download: Dolphin Git 5.0-12565 x64
Download: Dolphin Git 5.0-12565 Android
Source: Here

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