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DuckStation Git (2020/09/16) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* PostProcessing: Use ints-for-bools CPU-side as well
* PostProcessingShaderGen: Use ints instead of bools for options
* Merge pull request #856 from andercard0/patch-8
* Updates and Updates
* Merge pull request #854 from CookiePLMonster/hide-buttons
* Properties: Hide buttons when not in the Properties tab
* libretro: Fix incorrect rumble scale
* OpenGLHostDisplay: Fix offset image in libretro
* Merge pull request #848 from CookiePLMonster/more-path-fixes
* STBI: Handle UTF-8 paths correctly
* Fix XML loading not handling UTF-8 paths

Download: DuckStation Git (2020/09/16)

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