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EmuCR: PPSSPPPPSSPP Git (2020/09/07) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #13396 from unknownbrackets/ge-debugger
* GE Debugger: Include game ID inside dump file.
* Merge pull request #13393 from ANR2ME/adhocctl_fix
* Fixed SceNetAdhocctlParameter structure
* Added some more info in Debug Log to help debugging
* Added another HexData printing with offset and ASCII contents to help dumping some data in the logs
* Fixed an issue where the 1st line showing 17 bytes of data instead of 16 bytes like the rest of the lines
* Merge pull request #13392 from ANR2ME/adhoc_socket
* Ignore SIGPIPE error on certain system (ie. Linux)
* Merge pull request #13388 from ANR2ME/adhoc_socket
* An attempt to implement AdhocSocketAlert
* Oops forgot to replace these numbers with const on adhoc socket reindexing PR
* Merge pull request #13383 from ANR2ME/adhocctl_fix
* Fix multiplayer on Valhalla Knights 2
* Merge pull request #13384 from ANR2ME/adhocmatching_fix
* Fix Phantasy Star Portable 2 Timeout issue
* Merge pull request #13385 from ANR2ME/adhoc_socket
* Reindexing PDP and PTP socket using const/var instead of using confusing raw numbers
* Fix crash issue due to out of bound when indexing PDP socket
* Add draft sceKernelFindModuleByUID (#13380)

EmuCR: PPSSPP

Download: PPSSPP Git (2020/09/07) x64
Download: PPSSPP Git (2020/09/07) Android
Source: Here

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