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EmuCR: DolphinDolphin Git 5.0-13092 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git Changelog:
* Merge pull request #9271 from leoetlino/warnings
* Fix variable shadowing warnings
* Silence "missing switch cases" warnings
* Fix -Wmaybe-uninitialized warnings
* Fix -Wsign-compare warnings
* Disable -Wstringop-truncation warnings
* Enable extra warnings in Source CMakeLists, not in root CMakeLists
* Merge pull request #9273 from leoetlino/msvc-preprocessor-fix
* CMake: Pass various /Zc flags to MSVC for consistency with Base.props
* Merge pull request #9270 from leoetlino/dtm-gameid-null
* Core/Movie: Fix a likely out-of-bounds read for PanicAlertT
* Merge pull request #9122 from Pokechu22/pr-4601-test
* Software: Use same logic for colors as hardware backends
* LightingShaderGen: Always calculate lighting for both color channels
* Merge pull request #9269 from JosJuice/fmt-positional-checks
* Common: Assert that translatable strings use positional arguments
* Fix translatable strings which contain non-positional arguments
* Merge pull request #9266 from JosJuice/android-startup-illegalstate
* Android: Fix IllegalStateException on startup
* Merge pull request #9267 from leoetlino/fix-lambda-captures
* Core: Fix invalid lambda captures
* Merge pull request #9263 from lioncash/core-log2
* Core: Convert logging over to fmt pt.2
* Merge pull request #9264 from leoetlino/fix-fmt-log
* DSP: Fix one DEBUG_LOG call
* Merge pull request #9260 from leoetlino/fmt-checks
* Common/MsgHandler: Add compile-time format string checks
* Common: Validate the number of {} fields in format strings
* Common/Log: Check format strings
* Merge pull request #9130 from flto/master
* Vulkan: fix validation error in bSupportsGeometryShaders=false case
* Merge pull request #9210 from Dentomologist/regions-show-hide-all
* DolphinQt: Add Show/Hide All options to gamelist region menu
* Merge pull request #9212 from nf6429/master-diff
* Dragon Quest 25th Anniversary Collection INI changes
* Game INI Changes
* Merge pull request #9170 from JosJuice/android-extension-hack-2
* Android: Remove hacks for Wii Remote extension setting, round 2
* Merge pull request #9193 from JosJuice/android-clear-motioncontrolsenabled
* Android: Update WiimoteNew.ini preferences instead of deleting
* Android: Re-add motionControlsEnabled to clearWiimoteNewIniLinkedPreferences
* Merge pull request #9220 from jordan-woyak/ext-crypto
* WiimoteEmu: Implement extension encryption edge case.
* Merge pull request #9239 from altimumdelta/FFDUMP_Separate_Logging
* FrameDump Logging: Separate log type and migrate to fmt
* Merge pull request #9247 from Dentomologist/fix-updater-temporary-folder
* Fix updater not always cleaning up temp directory
* Merge pull request #9258 from lioncash/core-log
* Core: Convert logging over to fmt pt. 1
* Merge pull request #9185 from Losuc/skipEFBaccessHotkey
* Add a Skip EFB Access from CPU Hotkey
* Merge pull request #9259 from Strum355/utf8-source
* Fixed non-UTF8 chars in PeakFinder.cpp
* Merge pull request #9261 from AdmiralCurtiss/shop-logs
* WiiUtils: Create Wii Shop log files when installing a WAD.
* Translation resources sync with Transifex
* Merge pull request #9248 from lioncash/video-fmt
* VideoCommon: Migrate over to fmt
* Merge pull request #9246 from JosJuice/translation-eot
* DolphinQt: Don't return 0x04 bytes from tr
* Merge pull request #7714 from cristian64/avoid_leaking_gamelistmodel
* Improved responsiveness when refreshing game list.
* **Refresh** and **Purge Game List Cache** now correctly enabled/disabled as notified by GameListRefreshRequested and GameListRefreshCompleted.
* Avoid using unnecessary RunOnObject() calls in GameTracker's worker thread to prevent deadlocks on shutdown.
* Ensured that GameTracker's internal worker thread is flushed on exit to avoid crashes when accessing stale, already-destroyed data, and to favor responsiveness.
* Extended WorkQueueThread class with Clear(), Cancel() and IsCancelled().
* GameListModel instance ownership transferred back to the GameList instance. The GameListModel instance will be passed as a constructor parameter where needed.
* Removed all references to GameListModel from the Settings component.
* Merge pull request #9251 from sepalani/sockopt
* IP/Top: Add missing sockopt
* Merge pull request #9256 from JosJuice/android-keep
* Android: Add @Keep annotation to things accessed using JNI
* Merge pull request #9257 from JosJuice/redundant-i18n
* Remove a redundant i18n comment
* Merge pull request #9253 from JosJuice/positional-arguments
* Use positional arguments in all translatable fmt strings

Download: Dolphin Git 5.0-13083 x64
Download: Dolphin Git 5.0-13092 Android
Source: Here

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