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DuckStation Git (2020/11/26) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* Merge pull request #1105 from ggrtk/analog-controller
* AnalogController: Improve DualShock rumble handling
* AnalogController: Output zeros for 0x43 when already in config mode
* AnalogController: Send full analog response for reads in config mode
* AnalogController: Delay manual mode toggle to transfer state reset
* libretro: Re-query hardware render interface after AV system info change
* libretro: Work around crash in RetroArch Vulkan driver
* SPU: Only ignore loop address for not-pending-on voices

Download: DuckStation Git (2020/11/26)

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