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EmuCR: BizHawkBizHawk Git (2020/12/29) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Apple II
* Atari
* Video Computer System / 2600
* 7800
* Lynx
* Bandai WonderSwan + Color
* CBM Commodore 64
* Coleco Industries ColecoVision
* Mattel Intellivision
* NEC
* PC Engine / TurboGrafx-16 + SuperGrafx + CD
* PC-FX
* Neo Geo Pocket + Color
* Nintendo
* Famicom / Nintendo Entertainment System + FDS
* Game Boy + Color
* Game Boy Advance
* Nintendo 64
* Super Famicom / Super Nintendo Entertainment System
* Virtual Boy
* Sega
* Game Gear
* Genesis + 32X + CD
* Master System
* Pico
* Saturn
* SG-1000
* Sinclair ZX Spectrum
* Sony Playstation (PSX)
* Texas Instruments TI-83
* Uzebox
* More coming soon..?

BizHawk Git Changelog:
* Move more sound classes to Client.Common
* Fix covariant arrays (passing ASupertype[] where AType[] is expected)
* Cleanup instantiation of FirmwaresManager and PathConfig
* Move GuiApi (impl.) to Client.Common
* Extract a tiny interface from DisplayManager for ApiHawk
* Move OSDManager to Client.Common and move types to own files
* Replace IBlitterFont w/ the type wrapped by its sole inheritor
* Remove WinForms dep from GuiApi (impl.)
* Rename file to match type name
* Move some DiscoHawk logic to Emulation.DiscSystem
* Fix assembly resolution in DiscoHawk on Mono
* Fix non-string resource in DiscoHawk
* Check for MAME's lib before instantiating the MAME core (fixes #2538)

Download: BizHawk Git (2020/12/29)
Source: Here



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