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EmuCR: PCSX2PCSX2 Git (2020/12/17) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 Git Changelog:
* pad-linux: Update to latest controller database.
* PAD: review & formatting fixes
* PAD: fix regression on MTGS scheduler close
* PAD: formatting fixes for linux
* PAD: fix quick setup and probably other issues
* PAD: ensure auto generated resources are not in the source tree
* PAD: formatting fixes
* PAD: windows: fix pad reloading when core actions are done
* PAD: windows: fix DInput
* PAD: windows: fix error message when uninit
* PAD: windows, fix crash on config when playing
* PAD: windows, pause config when in game and make sure it opens
* PAD: bump sstate version on windows subsystem
* PAD: fix ini on windows
* PAD: windows: fix RTL_CRITICAL_SECTION nullptr
* PAD: s/Lily/PAD/g + logging changes
* PAD: windows: clang-format
* PAD: windows: update copyright headers
* PAD: s/OnePad/PAD/g
* PAD: initial windows merge complete
* PAD: backport macos patches
* msvc: disable warnings on 3rdparty
* msvc: disable /Gm as it is deprecated
* PAD: windows merge relatively complete, linker issues left
* PAD: windows sstates support
* PAD: windows removal of callbacks, merging with linux api
* PAD: windows merge pch fixes, continuing
* PAD: continuing windows merge
* PAD: fix macos build
* PAD: fix nopch builds
* PAD: ensure gamepad works on linux
* PAD: beginning windows initial merge
* PAD: fix ini saving
* PAD: sstate support
* PAD: clang-format
* PAD: add back config screen, pause core when opened
* PAD: implement lifecycle callbacks
* PAD: update copyright headers
* PAD: linux initial merge complete
* PAD: more work on resources compilation, linker issues left
* PAD: initial merge relatively complete, linker issues left
* PAD: continuing merge, debugging lexer bugs
* PAD: continuing merge, header/export port
* PAD: include back resources generation
* PAD: add back some initial references
* PAD: remove initial references
* gui: Apply missing recording menu option disablers. (#4001)
* formatting: remove editorconfig
* x86emitter: fix order of operations mixup
* nsis: Fix uninstall path for GameIndex.
* GameDB: Move the documentation file one last time
* x86emitter: Remove unused classes
* x86emitter: Remove virtual methods from register types
* cmake: Fix the install target.
* Resolve a crash when EyeToy is opened the second time (#3972)
* NSIS: Updated filepath from old GameDB
* GameDB: Move the documentation file out of /bin
* GameDB: Fix incorrect parsing around round and clamp modes
* VIF: Fix MPG bug incrementing addresses properly when using MTVU

Download: PCSX2 Git (2020/12/17)
Source: Here

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