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EmuCR: rpcs3 rpcs3 Git (2020/12/26) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* Disables precompiled headers by default (#9499)
* Allow USB passthrough for THQ uDraw GameTablet
* Remove bom in Utilities dir
* rsx: Do not rely on program env state, instead, always use program ucode analysis results when doing codegen
* rsx: Refactor shader codegen and fix shadow sampling on depth-float
* vk: Fix more spec violations
* Implement util/auto_typemap.hpp
* Fix minor typo
* Fix SPU ELF loader
* Partial revert of 43c87e99b0316d4328b597ad50ff415ef42a73af
* SPU Debugger: Print reservation data
* memory viewer: Only allow "words" steps in powers of 2
* Fixup memory viewer SPU headers for RawSPU
* GUI: Rewrite GOTO address tools in debugger tools
* types.hpp: more cleanup
* perf_meter.cpp: register only named threads
* Butcher narrow cast a little (don't print value).
* Don't randomly include "stdafx.h"
* MSVC: remove MemLeak build support

Download: rpcs3 Git (2020/12/26) x64
Source: Here



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