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EmuCR: DolphinDolphin Git 5.0-13452 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git Changelog:
* Merge pull request #9308 from smurf3tte/re23_patch
* Fix bad memory references in NewPatchDialog
* Patches for Resident Evil 2/3 audio issues
* Merge pull request #9405 from Filoppi/patch-7
* Rename "Use Fullscreen" setting to "Start in Fullscreen"
* Merge pull request #9300 from leoetlino/ncd-wd-fixes
* IOS/WD: Report game quirk if unimplemented ioctl is used
* IOS/WD: Implement more parts of the interface
* IOS: Simplify usage of GetVector
* IOS/NCD: Implement Lock/Unlock more accurately
* Merge pull request #9323 from waddlesplash/haiku
* Rehabilitate Haiku support.
* Merge pull request #9409 from AdmiralCurtiss/wii-save-import-tmd
* Qt: Give better error messages when Wii save importing fails.
* WiiSave: Delete existing save, if any, before importing one.
* WiiSave: In Import(), make sure the TMD exists or can be reinstalled before allowing save to be imported.
* WiiUtils: Add utility functions to handle prep-work for importing 'SD-card export' style Wii saves.
* IOS/ES: Pass relevant caller title information to ImportTmd() and ExportTitleInit().
* Merge pull request #9404 from Filoppi/patch-5
* Fix a couple of typos
* DolphinQt: Remove some useless includes
* Core: Fix variable naming conventions
* Merge pull request #9418 from Filoppi/patch-10
* Fix DualShockUDP not adding/removing devices correctly
* Merge pull request #9420 from MerryMage/ext
* Externals: Link against required libraries
* Merge pull request #9392 from smurf3tte/audio_wmask
* DSP: Fix write masks on AUDIO_*/AR_* MMIO registers

Download: Dolphin Git 5.0-13452 x64
Download: Dolphin Git 5.0-13452 Android
Source: Here

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