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PCSX-Redux Git (2021/01/22) is complied. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #337 from nicolasnoble/openbios-compat
* Some more OpenBIOS compatibility work
* Merge pull request #333 from wheremyfoodat/JIT
* Another AND -> MOVZX
* [JIT] Optimize AND EBX, 0xFFFF to MOVZX EBX, BX
* [JIT] Optimize CMP r32, i to TEST r32, r32 again
* [JIT] Optimize CMP r32, i to TEST r32, r32
* Merge pull request #331 from stenzek/main
* openbios: Stub for A(AB) (card_info)

PCSX-Redux Git (2021/01/22) x64 : 1fichier anonfiles bayfiles dailyuploads uptobox zippyshare

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